Blog Archives

Particle Mace: The Space Game About Selflessness

Nothing can match the power of subtext. In almost any interaction between sentient beings, the things that go unsaid tend to be the most powerful. One reason for why this remains an innate human truth is the power of the

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Accidental Journalism: Tracking Game Industry Layoffs with GameJobWatch.com

As in any industry, layoffs in the games business are an accepted reality. Anyone working in development or production today is acutely aware of the tumultuous state of games as the dominance of consoles gives way to a touchscreen-driven order,

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Supercharging Community Management with PULSE

Evan Berman at E3

Evan Berman knows how gamers think. A veteran community manager with credits on HAWKEN, TERA, Dragonica Online and the infamous Hellgate: London, Berman (aka ‘Scapes’ in the forums) has spent many hours thinking how to best react when faced with

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From Double Fine to the D Train: The Making of Third Rail

Joe Kowalski on the roof

Joe Kowalski is no stranger to the games industry. Best known for designing the logos for Guitar Hero and Rock Band as well as the innovative menus for Brutal Legend, Kowalski made the decision in 2011 to move from San

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