Photo: Kotaku

Haven’t you heard? The Ludic Century is upon us. As laid out in academic and game designer Eric Zimmerman’s “Manifesto for a Ludic Century,” the coming hundred years will be defined by interactivity, systems-based thinking and a focus on conscious …

What Games Will Endure in the Ludic Century? Read more »

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It’s impossible to accuse Icarus Proudbottom Teaches Typing of false advertising. After glancing at the title, you’d expect to find a goofy take on the earnest but dated educational games of yore like Mavis Beacon Teaches Typing, Number Munchers, and …

The Indie’s Guide to Harnessing Press Momentum with Icarus Proudbottom Read more »

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As in any industry, layoffs in the games business are an accepted reality. Anyone working in development or production today is acutely aware of the tumultuous state of games as the dominance of consoles gives way to a touchscreen-driven order, …

Accidental Journalism: Tracking Game Industry Layoffs with GameJobWatch.com Read more »

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Every video game, from World of Warcraft to Tic Tac Toe, has one thing in common: they are incredibly complex orchestrations of data. Even the simplest of games, when analyzed objectively, involve intricate sequences of logic and math in order …

Game Development: Chemistry Set of the Internet Age Read more »

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Panelists at the 2013 Different Games Conference in New York. (Source: Polygon)

The recent rise in promoting games developed by minorities, the LGBT community and women have brought a welcome critical eye to one of the more pervasive realities of game development: that game developers are, and for the most part have …

Beyond the Straight White Dude: Why a More Diverse Game Industry Benefits All Read more »

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Photo: Mashable

Nothing says “videogame” quite like a controller. For those of us raised on the early consoles, holding a game controller evokes memories of getting lost in some elaborate fantasy world, made even more wondrous by our young imaginations. With controller …

Cracking the Touchscreen Code Read more »

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Harry Dean Stanton in Paris, Texas.

There’s a common narrative occurring for people whose lives have been touched by videogames in their formative years. First intrigued by the novelty of interaction and control, you become enamored with the concept of manipulating a digital avatar until you …

Why Aren’t There Games About [Blank]? Read more »

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Breakdancer Toyz deftly handles a challenge at Unlucky Breaks (Photo: Law Nyce)

At a breakdance competition, the crowd knows more than you. Sure, it may seem obviously impressive when a dancer spins on his head and freezes in an upside-down pose, but unless you’re a dancer yourself, the crowd will seem to …

Breaking the Rules: Game Mechanics as Pathway to Culture Read more »

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