Blog Archives

Reading Your Emotions: Secret Roadmap to Success

Mass Effect

Making games can be emotionally complicated. The joyous rush of creation, the ego-shattering freefall of disappointment when something doesn’t work out, the creeping sense of frustrated horror when searching for an elusive solution to some arcane design problem – game

Tagged with: , , , ,
Posted in business, game dev tips

Together We Are Mega: The Collaborative Future of Indie Game Development

The Indie MEGABOOTH at PAX East 2013.

For all the hand-wringing about the indie games bubble, concerns of an over-saturated marketplace, and fears that soon it will be impossible to make any kind of headway as an indie developer, the path forward has already been charted. It

Tagged with: , , , ,
Posted in business, future

The Gaming Singularity Is Near

Source: Kevin Korb

If you’re a game developer, it’s likely part of you is terrified right about now. All the rules of the games business seem to be in constant flux, an incredible amount of studios have closed or shrunk to shadows of

Tagged with: , , ,
Posted in business, future

Networking Smart with Billboards and Magnets

empty billboard

To the uninitiated, professional networking is an intimidating business. For veterans, however, it resembles something closer to hanging out with the purpose of getting to know others in your field for future employment, recruitment or collaboration opportunities. Once you grow

Tagged with: , , , , ,
Posted in business, culture, new york

When Refusing to Grow Up Is Holding You Back

Photo: Oleg Kozlov

Being childish is a bad thing. The term brings to mind the kind of pure selfishness that comes with a lack of life experience, the inability to register the considerations of others and the solipsist belief that your concerns are

Tagged with: , , , ,
Posted in business, culture

The Glorious Lie of the Indie Bubble

fez-indie-game-movie

Grab your laptops and head for the hills! The bursting of the great indie game bubble is upon us! Surely by now you’ve heard about the surfeit of worthwhile games available on Steam and elsewhere, the Kickstarter fatigue that’s stricken

Tagged with: , ,
Posted in business, culture

The NYC Games Forum: Unlocking New York City’s Game Industry

Over 30 indie games were available to play at the NYC Game Forum's inaugural playtest night, garnering major press coverage.

You are an indie game developer in a major American city. You pull out your calendar app. So the rapid prototyping workshop is on Monday… and Disasterpeace’s talk on procedural music is on Tuesday… I can work out of Microsoft’s

Tagged with: , , ,
Posted in business, new york

How to Survive Working with Remote Collaborators

Photo:

For many game developers, the appeal of working with remote collaborators is hard to pass up. If you’re an indie, cutting out office space costs and commuting time is a no-brainer. If you’re an established studio, being able to work

Tagged with: , ,
Posted in business, culture, game dev tips

The Indie’s Guide to Harnessing Press Momentum with Icarus Proudbottom

icarus loading

It’s impossible to accuse Icarus Proudbottom Teaches Typing of false advertising. After glancing at the title, you’d expect to find a goofy take on the earnest but dated educational games of yore like Mavis Beacon Teaches Typing, Number Munchers, and

Tagged with: , , , , ,
Posted in business, culture, game dev tips, new york

Accidental Journalism: Tracking Game Industry Layoffs with GameJobWatch.com

zynga-layoffs

As in any industry, layoffs in the games business are an accepted reality. Anyone working in development or production today is acutely aware of the tumultuous state of games as the dominance of consoles gives way to a touchscreen-driven order,

Tagged with: , , , ,
Posted in business, culture, future, interview