Blog Archives

An Oculus Bedtime Story

Photo: The Verge

“Mommy, will you show me a bedtime story?” “Yes, dear. Now get ready for bed.” Charlie hops into bed, pulling the comforter tight over his little body. Wiggling his toes beneath the sheets in anticipation. Mommy opens the closet door

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Posted in culture, future, game design

Learning How to Live

sunset

Very few people actually know how to live. While those of us struggling to improve ourselves may think everyone else magically has their lives together, the $9 billion that the country spends in self-help books, seminars and programs says otherwise.

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Posted in living

Networking Smart with Billboards and Magnets

empty billboard

To the uninitiated, professional networking is an intimidating business. For veterans, however, it resembles something closer to hanging out with the purpose of getting to know others in your field for future employment, recruitment or collaboration opportunities. Once you grow

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Posted in business, culture, new york

When Refusing to Grow Up Is Holding You Back

Photo: Oleg Kozlov

Being childish is a bad thing. The term brings to mind the kind of pure selfishness that comes with a lack of life experience, the inability to register the considerations of others and the solipsist belief that your concerns are

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Posted in business, culture

The Rise of the Artcade

Custom arcade cabinets at Fantastic Fest in Austin. (Photo: Fantastic Fest)

Arcades are making a comeback – but this time, you can keep your quarters. Those familiar pieces of vertical, freestanding furniture that once offered sweet release from boredom at the nearby pizzeria or amusement park have returned – but something has

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Posted in culture, future, new york

The Glorious Lie of the Indie Bubble

fez-indie-game-movie

Grab your laptops and head for the hills! The bursting of the great indie game bubble is upon us! Surely by now you’ve heard about the surfeit of worthwhile games available on Steam and elsewhere, the Kickstarter fatigue that’s stricken

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Posted in business, culture

How to Serendipity

Voler plus haut by André Desjardins. (Photo: Gallerie Roccia)

It was my last day in Montreal. I had just finished lunch at a local landmark a friend had recommended. The rest of the day was wide open before a late flight back home to New York. I wandered for

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Posted in culture, game design, game dev tips, narrative

The NYC Games Forum: Unlocking New York City’s Game Industry

Over 30 indie games were available to play at the NYC Game Forum's inaugural playtest night, garnering major press coverage.

You are an indie game developer in a major American city. You pull out your calendar app. So the rapid prototyping workshop is on Monday… and Disasterpeace’s talk on procedural music is on Tuesday… I can work out of Microsoft’s

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Posted in business, new york

Monetizing Meaning in Games: The Mind Behind the Nexbit Craze

love couple

As far as game stars go, Eddie Rhodes comes across unusually blunt. Maybe the confidence came when his game attracted a following, became a cult hit, and starting making real money. Maybe it’s all a façade, carefully designed to fully

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Posted in game design

How to Survive Working with Remote Collaborators

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For many game developers, the appeal of working with remote collaborators is hard to pass up. If you’re an indie, cutting out office space costs and commuting time is a no-brainer. If you’re an established studio, being able to work

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Posted in business, culture, game dev tips