Blog Archives

Just Make My Numbers Go Up: Breaking Our Addiction to Points

Donkey Kong

The great thing about numbers is that they go up. For the most part, people love it when their own numbers start to rise: the amount of money in your bank account, the number of possessions you own, the number

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Posted in game design, game dev tips

How Gamifying Blood Donations Can End the Shortage

blood donors

It’s a fact of the modern world that games are creeping into everyday life. Games and “gamified” applications (of varying levels of quality) follow us on phones, haunt our social networks and even sneak into public bathrooms, taunting would-be players

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Posted in game design, gamification

Breaking the Rules: Game Mechanics as Pathway to Culture

Breakdancing at Unlucky Breaks

At a breakdance competition, the crowd knows more than you. Sure, it may seem obviously impressive when a dancer spins on his head and freezes in an upside-down pose, but unless you’re a dancer yourself, the crowd will seem to

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Posted in game design, gamification, new york

Monsters in the Sky: Facing Jesse Schell’s Nightmare of Over-Gamification

Gamification badges

“And what will that world be like? Well, I think it’ll be like this: You’ll get up in the morning to brush your teeth, and the toothbrush can sense that you’re brushing your teeth, and so, hey, good job for

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Posted in future, game design, gamification