Blog Archives

Together We Are Mega: The Collaborative Future of Indie Game Development

The Indie MEGABOOTH at PAX East 2013.

For all the hand-wringing about the indie games bubble, concerns of an over-saturated marketplace, and fears that soon it will be impossible to make any kind of headway as an indie developer, the path forward has already been charted. It

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Posted in business, future

The Glorious Lie of the Indie Bubble

fez-indie-game-movie

Grab your laptops and head for the hills! The bursting of the great indie game bubble is upon us! Surely by now you’ve heard about the surfeit of worthwhile games available on Steam and elsewhere, the Kickstarter fatigue that’s stricken

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Posted in business, culture

Is This Thing On: Creating Musical Conversation with SoundSelf

soundself_top

It’s the sci-fi writers’ fault, you know. After tantalizing us with glimpses of a glorious future replete with personal datapads (check), instantaneous communication (check) and a worldwide repository of the sum total of all human knowledge (check), we’ve still yet

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Posted in game design

Capitalism, That Fickle Dungeon Master

f2p cover

The door creaks open ominously. One by one, the adventurers creep into the dungeon as the dank odor of orc breath and raw meat mixes with the outside air. To the right, a long hallway fades into darkness – where

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Posted in business, future, game design

Monsters in the Sky: Facing Jesse Schell’s Nightmare of Over-Gamification

Gamification badges

“And what will that world be like? Well, I think it’ll be like this: You’ll get up in the morning to brush your teeth, and the toothbrush can sense that you’re brushing your teeth, and so, hey, good job for

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Posted in future, game design, gamification