From high-level proposals to detailed documentation
Infusing narrative magic that resonates with audiences
Customized solutions from conception to execution
Adding clarity and context to the most complex scenarios
Ben Serviss started working in the game industry in 2004. Over the years he's worked on over two dozen game projects for everything from Microsoft and Sony platforms to Facebook and mobile devices. His work includes entertainment products as well as solutions for military, education, corporate and healthcare clients.
He has strong roots in the game development community as a co-founder of indie game developer Studio Mercato and a board member for DIY arcade game development collective Death By Audio Arcade. He is also the author of a how-to book for aspiring game developers, How to Score Your First Game Job.