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Month: January 2015

Writing Interactive Fiction in Six Steps

By Ben Posted on January 6, 2015 Posted in game design, game dev tips, narrative 3 Comments
Writing Interactive Fiction in Six Steps

Writing is hard. Writing interactive, multiple-choice games is harder. Good at turning a phrase? Excellent – now turn seven of them, all equally-well written, that make sense in four different contexts, as said by three different characters.

Tagged with: game design, narrative, text, writing

Hi there, I'm Ben Serviss. I'm a software engineer, game designer and producer, and you've found my blog on game design. Check out Dashjump for more on my game projects.

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