Monthly Archives: March 2013

Three Strategies for Curing Developer’s Block

Developer's Block in action

Imagine this: Your indie studio’s newest title, Dream Game, is a surprise hit! As accolades pour in, sales climb and climb, and your head seems to be wrapped in a shimmering fog of pride and disbelief. Your baby, the dream

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Is This Thing On: Creating Musical Conversation with SoundSelf

It’s the sci-fi writers’ fault, you know. After tantalizing us with glimpses of a glorious future replete with personal datapads (check), instantaneous communication (check) and a worldwide repository of the sum total of all human knowledge (check), we’ve still yet

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Capitalism, That Fickle Dungeon Master

The door creaks open ominously. One by one, the adventurers creep into the dungeon as the dank odor of orc breath and raw meat mixes with the outside air. To the right, a long hallway fades into darkness – where

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Game Jams and the Romance of the Last Minute

If creative work of any kind is an epic adventure, then the deadline is the dragon guarding the treasure at the end. No matter how disciplined your approach, there’s always that rush to get the last details just right before

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