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Tag: Halo

Three Strategies for Curing Developer’s Block

By Ben Posted on March 28, 2013 Posted in culture, game design, game dev tips No Comments
Three Strategies for Curing Developer’s Block
Photo: Flickr

Imagine this: Your indie studio’s newest title, Dream Game, is a surprise hit! As accolades pour in, sales climb and climb, and your head seems to be wrapped in a shimmering fog of pride and disbelief. Your baby, the dream …

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Tagged with: development, game design, Halo, Metal Gear

Hi there, I'm Ben Serviss. I'm a software engineer, game designer and producer, and you've found my blog on game design. Check out Dashjump for more on my game projects.

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