For the New York City game scene, IndieCade East was a milestone. Never before had an event mobilized all the disparate groups in NYC’s game community, gathering academics and students, indie developers, experimental designers and regular people just interested in …

The Lasers of Renga: Telling Stories with 100 Protagonists Read more »

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It’s so easy to bellyache about the lack of innovation in mainstream games, and even easier to praise the constant flow of quirky, experimental indies that try (at varying levels) to innovate with new gameplay wrinkles and ideas. For developers …

Staying Creative in a Franchise World: The Darryl Principle Read more »

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Remember Left 4 Dead? It’s highly likely you do; its 2008 release was heralded with tons of fanfare and a $10 million marketing spend that showed Valve meant business. The push paid off – as of October 2012, the game, …

The Discomfort Zone: The Hidden Potential of Valve’s AI Director Read more »

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In the wake of national tragedies, games are back in the spotlight as the scapegoat. And while it’s tiresome to once again be on the defense against clueless pundits slinging unwarranted blame in the name of higher ratings, there’s something …

Preparing for the Next Big Games Controversy Read more »

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Everyone loves to talk about immersion in games. The act of submerging the player (or yourself) into a game world, impossible though it may be, remains an unobtainable goal that many developers strive for. But this pursuit is shortsighted – …

Using Narrative and Gameplay Congruency to Enhance Meaningful Play Read more »

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It’s a fact of the modern world that games are creeping into everyday life. Games and “gamified” applications (of varying levels of quality) follow us on phones, haunt our social networks and even sneak into public bathrooms, taunting would-be players …

How Gamifying Blood Donations Can End the Shortage Read more »

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You know what this is. Click to watch 1:07 of pure childhood joy.

If you’re reading this, chances are you’ve had that Christmas morning moment. Unwrapped presents jumbled in a pile, wrapping paper strewn everywhere – and then you spot that last package in the corner, so small you almost missed it. Your …

The Importance of Inspiring Tomorrow’s Game Makers Read more »

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Breakdancer Toyz deftly handles a challenge at Unlucky Breaks (Photo: Law Nyce)

At a breakdance competition, the crowd knows more than you. Sure, it may seem obviously impressive when a dancer spins on his head and freezes in an upside-down pose, but unless you’re a dancer yourself, the crowd will seem to …

Breaking the Rules: Game Mechanics as Pathway to Culture Read more »

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Gamification badges: Innocent fun, or devious distraction?

“And what will that world be like? Well, I think it’ll be like this: You’ll get up in the morning to brush your teeth, and the toothbrush can sense that you’re brushing your teeth, and so, hey, good job for …

Monsters in the Sky: Facing Jesse Schell’s Nightmare of Over-Gamification Read more »

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