Blog Archives

Using Narrative and Gameplay Congruency to Enhance Meaningful Play

Everyone loves to talk about immersion in games. The act of submerging the player (or yourself) into a game world, impossible though it may be, remains an unobtainable goal that many developers strive for. But this pursuit is shortsighted –

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The Fallacy of Choice (In Games and Real Life)

Molleindustria's Unmanned

Games love to make a big deal about choices. Unfortunately, most of the time your only options boil down to either saving the helpless baby lamb from starving wolves or punting it to the pack leader, with nary a shade

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Thirty Flights of Grand Theft Auto

One of the most widespread discussions in games today is the distinction between game narrative and game writing. While they can certainly overlap, they are definitely two separate things: A game’s narrative is the actual story that happens when you

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