Ian Bogost presents at the 2013 Games for Change Festival. Photo:

Educational games have always carried a certain stigma. Nine times out of ten, if you ask any gamer if they prefer a game developed for educational purposes to a similar title made for the commercial market, the latter will win. …

Who Needs Educational Games When Entertainment Will Change the World? Read more »

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Photo: Mashable

Nothing says “videogame” quite like a controller. For those of us raised on the early consoles, holding a game controller evokes memories of getting lost in some elaborate fantasy world, made even more wondrous by our young imaginations. With controller …

Cracking the Touchscreen Code Read more »

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Harry Dean Stanton in Paris, Texas.

There’s a common narrative occurring for people whose lives have been touched by videogames in their formative years. First intrigued by the novelty of interaction and control, you become enamored with the concept of manipulating a digital avatar until you …

Why Aren’t There Games About [Blank]? Read more »

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Screenshot from Restaurant Empire 2.

What’s the one thing missing from every book review that’s ever been written? The number at the end. Isn’t it interesting how books, an artistic medium thousands of years old, has resisted the kind of numerical classification that has invaded …

The Problem with Game Reviews (And Why Games Are Like Restaurants) Read more »

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A print newspaper from 1945 heralding the end of World War II.

Picasso’s beret. Mark Twain’s notebook. John Lennon’s glasses. If you’ve ever gazed at a relic once owned by a notable historical figure, you know the feeling that follows: a sense of peering into history, the sum total of your knowledge …

Virtual Goods and the Loss of Authenticity Read more »

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It’s so easy to bellyache about the lack of innovation in mainstream games, and even easier to praise the constant flow of quirky, experimental indies that try (at varying levels) to innovate with new gameplay wrinkles and ideas. For developers …

Staying Creative in a Franchise World: The Darryl Principle Read more »

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